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Wesnoth Units database

Sorcerer
Sorceress

(image) (image)

Sorcerers are like the wind they can stand in front of you and one second later behind you. On the battlefield they are fearful enemies and even the aragwaithi throw a carefull eye on them mostly from a prefered distance of a hundred feets.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Wizard
Advances to:
Cost: 68
HP: 40
Motus: 5
XP: 100
Ordo: 3
Alignment: medius
IDBM Aragwaith Sorcerer
Abilities: cures, heals +8, teleport
(image)staff
impulsus
13 - 2
conflictio
(image)mage-bolt
ignis
14 - 3
missile
magical
Resistances:
ferrum0%
cuspis0%
impulsus0%
ignis0%
frigidus0%
mysticus20%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna250%
Colles250%
Cotes-0%
Glacialis240%
Harena150%
Impervius10090%
Montes260%
Nemus Fungorum250%
Nonterra1000%
Palus240%
Planus140%
Salum10020%
Silva250%
Viculus160%